| According to Pokebeach.com here is what we know of the new
rules that will change the game of Pokemon Forever.
Basic Information
- Title: "Pokemon Card Game DP"
- Theme: Diamond and Pearl Pokemon (for the first time)
- Japanese Release Date: October 27th (entry packs),
November 30th (main set and theme decks)
- American Release Date: May 23, 2007
New Game Mechanics for the TCG
- Before, the player going first wasn't able to draw a card on
their initial turn. With the new rules, both players draw a card at
the beginning of every turn.
- The player going first can't play any Trainer Cards (Trainers,
Supporters, or Stadiums) on their initial turn. Before, the
restriction only applied to Supporters but with the modified rules,
no Trainer Cards may be played.
- Claw Fossil, Mysterious Fossil, and Root Fossil can not be put
into play on the first player's initial turn. These cards CAN be put
into play during the initial setup phase.
- If Claw Fossil, Mysterious Fossil, or Root Fossil is Knocked
Out, the opponent takes a prize. (If the owner of the Fossil card
chooses to discard it, it is not considered a Knocked Out Pokemon.)
Fossils are to be treated as Trainer cards while in the deck, hand,
discard pile, and prize area.
- Up until now, there have been 5 types of cards categorized as
"Trainers" (Trainers, Supporters, Stadiums, Pokemon Tools, and
Technical Machines). In the DP series, Trainers, Supporters, and
Stadiums are all classified as "Trainer Cards," but only Trainers,
Pokemon Tools, and Technical Machines are considered "Trainers".
- Weakness and Resistance are now customized to each Pokemon. When
calculating Weakness and Resistance, add or subtract the number
written in the Weakness and Resistance section of the card. The way
that damage is calculated on ex cards goes unchanged. If running ex
and DP cards together in a deck, damage done to DP series cards is
calculated with addition and subtraction while ex cards take double
damage for weakness and -30 damage for resistance.
- Basic Energy versions of Darkness and Metal energy appear in the
DP series. Basic Darkness and Metal energy do not have any any
special effects and any number may be put in a deck. Special Energy
versions of Darkness and Metal Energy may be run along with the
Basic versions, with a limit of 2 copies in a 30 card deck and 4
copies in a 60 card deck.
- If a card says, "Attach a Darkness Energy to 1 of your Pokemon,"
either the Special Energy or Basic Energy version of the card will
meet the requirement.
- All of the Unown in the DP series are named according to their
letter (i.e. Unown A, Unown B). Each differently named Unown is
treated as a different card. In the ex series all Unown were treated
as if they had the same name. In a 60 card deck you can have 4 Unown
A, 4 Unown B, and 4 ex-series Unown. Also, if a card says, "Choose 1
Unown," Unown A, Unown B, or an ex-series Unown will meet the
requirement.
- Pokemon LV.X (Level X) cards have an "X" where the level number
should be. An Active Pokemon can be "Leveled Up" by placing the LV.X
card of the same name on top of it. The LV.X card should be treated
as another copy of the Pokemon it shares a name with, and 30 card
decks are limited to 2 copies of a card with the same name while 60
card decks are limited to 4 copies of a card with the same name. For
example, Dodaitoise and Dodaitoise LV.X have the same name, so in a
60 card deck you can have 4 in any combination of Dodaitiose and
Dodaitoise LV.X while in a 30 card deck you can have 2 in any
combination of Dodaitoise and Dodaitiose LV.X
- In the DP series, an Active Pokemon can be Leveled Up during
your turn. A Pokemon can't be Leveled Up on the same turn that it
comes into play. As long as they're Active, multiple Pokemon can be
Leveled Up during your turn. Energy and damage counters that were on
the Pokemon before it Leveled Up remain on that Pokemon. A Pokemon
recovers from Poison, Burn, Sleep, Paralysis, and Confusion when it
Levels Up. Any other effects that were on the Pokemon also go away.
- There are now energyless attacks, where a Pokemon can use an
attack without any energy requirement whatsoever.
Returning Game Mechanics
- Pokemon levels, PokeDex Numbers, Classification, Height, Weight,
and PokeDex information (flavor text) return to the TCG.


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